Asset 12 Asset 10 autodesk_icon_font_04_06_16_kl Asset 11 autodesk_icon_font_04_06_16_kl autodesk_icon_font_1_18_17_start_over-01

Worldwide Sites

You have been detected as being from . Where applicable, you can see country-specific product information, offers, and pricing.

Change country/language X

Keyboard ALT + g to toggle grid overlay

Surface modeling

Create mathematically smooth surfaces using relatively few control vertices via NURBS or hierarchical subdivision surfaces. Add complexity to different regions of subdivision surfaces. Attach, detach, align, stitch together, extend, fillet, or rebuild NURBS surfaces with a high degree of control over parameterization and continuity. Convert NURBS and subdivision surfaces to polygon meshes, and vice versa. Use precise spline-based curve and surface construction tools.

Flexible methods for creating smooth surfaces