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Data transfer and pipeline integration

Import data from many sources and smoothly transfer data across file iterations, software applications, users, and locations. Enjoy advanced interoperability with Photoshop software.

Take advantage of 2-way transfer and synchronization of cameras, lights, null objects, plane objects/solids, footage, footage layering, blend modes, opacity, effects, and text objects with After Effects software.

Convert 3ds Max CAT (Character Animation Toolkit) bipedal characters into characters compatible with the HumanIK game middleware solver in Maya 3D animation software and MotionBuilder 3D character animation software (US site) in a single step.

Use the same mouse and key combinations to navigate viewports in 3ds Max as you would in Maya.

Smoothly move between versions, and save scenes in a format compatible with 3ds Max 2011 and beyond. 

3D modeling pipeline integration